Thursday, October 17, 2013

PES 2014 PS3 Demo Leaked / Textures / Stadiums

The PS3 edition of the PES 2014 Demo was unveiled accidently earlier right now at PSN and has been taken down once again a couple of hrs ago. According to KONAMI the demo was an older code and the genuine PES 2014 Demo unveiled on September eleventh (PS3) and September twelfth (XBOX360) will be far more like the finished match.

Fortunately, an individual who downloaded the demo early, uploaded the data files generating it attainable for editors to explore the new file technique, varieties and textures.

The total file program has been overhauled. As an alternative of .img files with unnamed data files, we now have .cpk data files that include actual folders with appropriately named data files.

PES 2014 kit texture



The kit texture in PES 2014 is 8 instances larger than the PES 2013 kit texture (2048x2048 from 1024x512). The package elements (shirt, sleeves, socks and many others.) have been aligned in a different way, as well.

Konami also included reflection maps for kits, making it possible for to produce far more sensible looking badges and logos.

PES 2014 confront texture



The face texture dimensions has been improved from 256x512 to 512x512 pixels. The hair is now inluded in the exact same texture as the experience, even though the arms and legs seem to have been taken off (they use a shared texture now, almost certainly).

PES 2014 boot texture



The boots show up (virtually) unchanged from PES 2013, in phrases of texture size as effectively as for the common look of the texture.

PES European local community manager Adam Bhatti afterwards right now introduced a few bad information for all PES 2014 followers. He very first confirmed that PES 2014 would not include rain as a weather conditions selection, possibly owing to poor organizing / deficiency of time from Konami.

He then extra all Spanish stadiums had to be removed from the recreation, leaving only twenty stadiums in it. Stadium Editor will also not be integrated, he explained. Bhatti blames 'agressive licensing' from EA for each troubles.

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